[
    {
        "role": "user",
        "content": "how%20do%20I%20change%20the%20location%20of%20the%20render%20folder%20in%20reaper"
    },
    {
        "role": "assistant",
        "content": "Here\u2019s how you change where the renders go in REAPER, both for individual projects/exports and by default:\n\n---\n\n## \ud83d\udee0 Changing the Render Path for a Specific Export\n\n1. In REAPER, do **File \u2192 Render\u2026** (or press `Ctrl + Alt + R` on Windows / `Cmd + Alt + R` on macOS). ([reapertips.com](https://www.reapertips.com/post/how-to-export-audio-in-reaper?utm_source=openai))  \n2. In the Render dialog:\n   - You\u2019ll see an **Output** section. There\u2019s a **Directory** field right there. Click \u201c**Browse**\u201d next to it to choose the folder where you want to save this render. ([gamedevtraum.com](https://gamedevtraum.com/en/audio-production/how-to-export-audio-in-reaper-detailed-procedure/?utm_source=openai))  \n   - You can also set the **File name**, **Source** (Master mix, stems, etc.), and other settings. ([reaperaccessibility.com](https://www.reaperaccessibility.com/wiki/The_render_and_Consolidate/Export_Tracks_Dialogs?utm_source=openai))  \n\nThis sets the folder just for *that particular render session*.\n\n---\n\n## \u2699\ufe0f Setting a Default Render/GLOBAL Path\n\nIf you want to avoid picking the folder every time, you can set a default:\n\n1. Go to **Options \u2192 Preferences** (or press `Ctrl + P` / `Cmd + ,`). ([untidymusic.com](https://untidymusic.com/reaper-tutorials/organizing-reaper-project-folders-change-default-paths?utm_source=openai))  \n2. In Preferences, navigate to the **General \u2192 Paths** section. There should be a setting labeled \u201cDefault render path.\u201d That\u2019s where you can set a folder that the render dialog will point to automatically. ([untidymusic.com](https://untidymusic.com/reaper-tutorials/organizing-reaper-project-folders-change-default-paths?utm_source=openai))  \n3. If you use project templates:\n   - Open **Project Settings \u2192 Media tab**. There\u2019s a \u201cPath to save media files\u201d field. You can fill in something like `\\\\Media\\\\` to keep your project files organized. ([reaperaccessibility.com](https://www.reaperaccessibility.com/wiki/Special%3AMyLanguage/Reaper_Preferences_to_save_Disc_Space?utm_source=openai))  \n   - Save your project as a template. That way, new projects inherit your file-organization settings. ([reddit.com](https://www.reddit.com/r/Reaper/comments/11k4v7v?utm_source=openai))  \n\n---\n\nIf something\u2019s not behaving as expected (for instance, renders still going to an old folder), it might be because:\n\n- The project was based on a template that had a different render path already stored. ([reddit.com](https://www.reddit.com/r/Reaper/comments/egrd9g?utm_source=openai))  \n- Or there\u2019s an outdated default path stuck in REAPER\u2019s `.ini` file. In extreme cases users have manually edited those to clean up old defaults. ([reddit.com](https://www.reddit.com/r/Reaper/comments/egrd9g?utm_source=openai))  \n\n---\n\nIf you tell me your REAPER version (e.g. v7.xx) and OS, I can walk you through exactly where \u201cDefault render path\u201d is in *your* build. Want me to do that?"
    }
]